graphics/openscenegraph

open source high performance 3D graphics toolkit
Directory:
graphics/openscenegraph (package's history)
Package version:
openscenegraph-3.6.5r4
Home page:
https://github.com/OpenSceneGraph/
License:
gnu-lgpl-v2.1
Source archive:
-https://github.com/openscenegraph/OpenSceneGraph/archive/OpenSceneGraph/archive/3.6.5.tar.gzOpenSceneGraph-3.6.5.tar.gz
Description:
The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.
Run dependencies:
collada-dom>=2.4, libstdc++, mesa
Build dependencies:
cmake>=2.6, digest>=20080510, g++>=3, gcc>=3, patch>=2.0, pax, pkg_install>=20110805.12, tnftp>=20130505~ssl
General options:
debug
Produce debugging information for binary programs
c++-compiler alternatives:
g++
Use the GNU C++ compiler
clang++
Use the LLVM C++ compiler
ccache-g++
Use ccache and the GNU C++ compiler
ccache-clang++
Use ccache and the LLVM C++ compiler
c-compiler alternatives:
gcc
Use the GNU C compiler
clang
Use the LLVM C compiler
ccache-gcc
Use ccache and the GNU C compiler
ccache-clang
Use ccache and the LLVM C compiler