bernstein_ | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
bezier_curve(In PointsBegin, In PointsEnd) | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
bezier_curve(In PointsBegin, In PointsEnd, const time_t T) | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
bezier_curve(In PointsBegin, In PointsEnd, const time_t T, const time_t mult_T) | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
bezier_curve(In PointsBegin, In PointsEnd, const curve_constraints_t &constraints, const time_t T=1.) | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
bezier_curve_t typedef | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
cit_point_t typedef | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
compute_derivate(const std::size_t order) const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
compute_primitive(const std::size_t order) const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
curve_abc() | spline::curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > > | inline |
curve_constraints_t typedef | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
deCasteljauReduction(const Numeric t) const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
deCasteljauReduction(const t_point_t &pts, const Numeric u) const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
degree_ | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
derivate(const time_t t, const std::size_t order) const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inlinevirtual |
curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > >::derivate(const time_t t, const std::size_t order) const=0 | spline::curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > > | pure virtual |
evalBernstein(const Numeric t) const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
evalDeCasteljau(const Numeric t) const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
evalHorner(const Numeric t) const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
extract(const Numeric t1, const Numeric t2) | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
max() const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inlinevirtual |
curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > >::max() const=0 | spline::curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > > | pure virtual |
min() const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inlinevirtual |
curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > >::min() const=0 | spline::curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > > | pure virtual |
mult_T_ | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
num_t typedef | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
operator()(const time_t t) const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inlinevirtual |
curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > >::operator()(const time_t t) const=0 | spline::curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > > | pure virtual |
point_t typedef | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
size_ | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
split(const Numeric t) | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
T_ | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
t_point_t typedef | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
time_t typedef | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | |
timeRange() | spline::curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > > | inline |
waypoints() const | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
zero(const time_t T=1.) | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inlinestatic |
~bezier_curve() | spline::bezier_curve< Time, Numeric, Dim, Safe, Point > | inline |
~curve_abc() | spline::curve_abc< double, double, 3, false, Eigen::Matrix< double, 3, 1 > > | inlinevirtual |