#include <aig/leg_ig.hpp>
◆ operator<<
std::ostream& operator<< |
( |
std::ostream & |
out, |
|
|
const LegIGSettings & |
obj |
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) |
| |
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friend |
◆ operator==
◆ ankle_from_foot
Eigen::Vector3d aig::LegIGSettings::ankle_from_foot = Eigen::Vector3d::Zero() |
◆ ankle_from_knee
Eigen::Vector3d aig::LegIGSettings::ankle_from_knee = Eigen::Vector3d::Zero() |
◆ hip_from_waist
Eigen::Vector3d aig::LegIGSettings::hip_from_waist = Eigen::Vector3d::Zero() |
◆ knee_from_hip
Eigen::Vector3d aig::LegIGSettings::knee_from_hip = Eigen::Vector3d::Zero() |
The documentation for this struct was generated from the following file: