31 using ScopeIDType =
typename CodeHandler<Base>::ScopeIDType;
85 const std::set<const Node*>& indexes;
87 const std::set<RandomIndexPattern*>& indexRandomPatterns;
89 const std::vector<IndexPattern*>& loopDependentIndexPatterns;
91 const std::vector<IndexPattern*>& loopIndependentIndexPatterns;
115 const std::vector<Node*>&
vo,
123 const std::set<const Node*>& indexes,
125 const std::vector<IndexPattern*>& dependentIndexPatterns,
126 const std::vector<IndexPattern*>& independentIndexPatterns,
145 loopDependentIndexPatterns(dependentIndexPatterns),
146 loopIndependentIndexPatterns(independentIndexPatterns),