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step-computer-joystick.h
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1/*+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2 * Copyright Projet JRL-Japan, 2007
3 *+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4 *
5 * File: StepComputer.h
6 * Project: SOT
7 * Author: Olivier Stasse
8 *
9 * Version control
10 * ===============
11 *
12 * $Id$
13 *
14 * Description
15 * ============
16 *
17 *
18 * ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*/
19
20#ifndef __SOT_StepComputer_JOYSTICK_H__
21#define __SOT_StepComputer_JOYSTICK_H__
22
23/* --------------------------------------------------------------------- */
24/* --- INCLUDE --------------------------------------------------------- */
25/* --------------------------------------------------------------------- */
26
27/* SOT */
28#include <dynamic-graph/entity.h>
29#include <dynamic-graph/signal-ptr.h>
30#include <dynamic-graph/signal-time-dependent.h>
34#include <sot/core/matrix-geometry.hh>
35
36/* STD */
37#include <deque>
38#include <fstream>
39#include <string>
40
41/* --------------------------------------------------------------------- */
42/* --- API ------------------------------------------------------------- */
43/* --------------------------------------------------------------------- */
44
45#if defined(WIN32)
46#if defined(step_computer_joystick_EXPORTS)
47#define StepComputerJOYSTICK_EXPORT __declspec(dllexport)
48#else
49#define StepComputerJOYSTICK_EXPORT __declspec(dllimport)
50#endif
51#else
52#define StepComputerJOYSTICK_EXPORT
53#endif
54
55namespace dynamicgraph {
56namespace sot {
57
58/* --------------------------------------------------------------------- */
59/* --- CLASS ----------------------------------------------------------- */
60/* --------------------------------------------------------------------- */
61
62class StepQueue;
63
66 public StepComputer {
67 public:
68 static const std::string CLASS_NAME;
69 virtual const std::string &getClassName(void) const { return CLASS_NAME; }
70
71 public: // Construction
72 StepComputerJoystick(const std::string &name);
73
74 public: // Methods
75 void changeFirstStep(StepQueue &queue, int timeCurr);
76 void nextStep(StepQueue &queue, int timeCurr);
77
78 public: // Signals
80 SignalPtr<Vector, int> joystickSIN;
82 SignalPtr<unsigned, int> contactFootSIN;
84 SignalTimeDependent<Vector, int> laststepSOUT;
85
86 protected:
87 Vector &getlaststep(Vector &res, int time);
88
89 public: // Entity
90 virtual void display(std::ostream &os) const;
91 virtual void commandLine(const std::string &cmdLine,
92 std::istringstream &cmdArgs, std::ostream &os);
93
94 private: // Reference frame
95 StepChecker checker;
96
97 void thisIsZero();
98
99 private: // Debug
100 std::ofstream logChanges;
101 std::ofstream logPreview;
102
103 double m_laststep[3];
104};
105
106} // namespace sot
107} // namespace dynamicgraph
108
109#endif // #ifndef __SOT_STEPCOMPUTER_H__
Definition: step-checker.h:41
Generates footsteps.
Definition: step-computer-joystick.h:66
static const std::string CLASS_NAME
Definition: step-computer-joystick.h:68
void changeFirstStep(StepQueue &queue, int timeCurr)
SignalPtr< unsigned, int > contactFootSIN
Getting the support foot.
Definition: step-computer-joystick.h:82
void nextStep(StepQueue &queue, int timeCurr)
SignalTimeDependent< Vector, int > laststepSOUT
Externalize the last step .
Definition: step-computer-joystick.h:84
StepComputerJoystick(const std::string &name)
virtual void display(std::ostream &os) const
virtual const std::string & getClassName(void) const
Definition: step-computer-joystick.h:69
Vector & getlaststep(Vector &res, int time)
virtual void commandLine(const std::string &cmdLine, std::istringstream &cmdArgs, std::ostream &os)
SignalPtr< Vector, int > joystickSIN
Entry of the joystick (x,y,theta)
Definition: step-computer-joystick.h:80
Generates footsteps.
Definition: step-computer.h:52
A step queue in the preview window.
Definition: step-queue.h:77
Definition: exception-pg.h:47
#define StepComputerJOYSTICK_EXPORT
Definition: step-computer-joystick.h:52