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| wykobi_graphics_opengl (const unsigned int &w, const unsigned int &h, DrawingMode dm) |
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| ~wykobi_graphics_opengl () |
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void | set_color (const unsigned int &_red, const unsigned int &_green, const unsigned int &_blue) |
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void | set_color (const unsigned int &color_index) |
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void | draw_text (const T &x, const T &y, const std::string &text) |
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void | draw_pixel (const T &x, const T &y) const |
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void | draw_pixel (const T &x, const T &y, const T &z) const |
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void | draw_segment (const T &x1, const T &y1, const T &x2, const T &y2) const |
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void | draw_segment (const T &x1, const T &y1, const T &z1, const T &x2, const T &y2, const T &z2) const |
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void | draw_triangle (const T &x1, const T &y1, const T &x2, const T &y2, const T &x3, const T &y3) const |
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void | draw_triangle (const T &x1, const T &y1, const T &z1, const T &x2, const T &y2, const T &z2, const T &x3, const T &y3, const T &z3) const |
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void | draw_quadix (const T &x1, const T &y1, const T &x2, const T &y2, const T &x3, const T &y3, const T &x4, const T &y4) const |
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void | draw_quadix (const T &x1, const T &y1, const T &z1, const T &x2, const T &y2, const T &z2, const T &x3, const T &y3, const T &z3, const T &x4, const T &y4, const T &z4) const |
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void | draw_rectangle (const T &x1, const T &y1, const T &x2, const T &y2) const |
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void | draw_circle (const T &x, const T &y, const T &radius) const |
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void | draw_sphere (const T &x, const T &y, const T &radius) const |
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void | draw_pixel (const point2d< T > &point) const |
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void | draw_pixel (const point3d< T > &point) const |
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void | draw_segment (const point2d< T > &point1, const point2d< T > &point2) const |
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void | draw_triangle (const point2d< T > &point1, const point2d< T > &point2, const point2d< T > &point3) const |
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void | draw_triangle (const point3d< T > &point1, const point3d< T > &point2, const point3d< T > &point3) const |
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void | draw_quadix (const point2d< T > &point1, const point2d< T > &point2, const point2d< T > &point3, const point2d< T > &point4) const |
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void | draw_quadix (const point3d< T > &point1, const point3d< T > &point2, const point3d< T > &point3, const point3d< T > &point4) const |
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void | draw_rectangle (const point2d< T > &point1, const point2d< T > &point2) const |
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void | draw_circle (const point2d< T > &point, const T &radius) const |
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void | draw_polyline (std::vector< point2d< T > > point_list) |
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void | draw_polyline (std::vector< point3d< T > > point_list) |
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void | clear () |
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void | draw (const point2d< T > &point) |
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void | draw (const segment< T, 2 > &segment) |
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void | draw (const triangle< T, 2 > &triangle) |
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void | draw (const rectangle< T > &rectangle) |
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void | draw (const quadix< T, 2 > &quadix) |
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void | draw (const circle< T > &circle) |
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void | draw (const point3d< T > &point) |
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void | draw (const segment< T, 3 > &segment) |
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void | draw (const triangle< T, 3 > &triangle) |
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void | draw (const quadix< T, 3 > &quadix) |
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void | draw (const sphere< T > &sphere) |
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void | draw (const polygon< T, 2 > &polygon, const bool convex=false) |
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void | draw (const polygon< T, 3 > &polygon) |
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void | draw (const cubic_bezier< T, 2 > &bezier, const std::size_t &point_count) |
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void | draw (const cubic_bezier< T, 3 > &bezier, const std::size_t &point_count) |
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void | draw (const quadratic_bezier< T, 2 > &bezier, const std::size_t &point_count) |
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void | draw (const quadratic_bezier< T, 3 > &bezier, const std::size_t &point_count) |
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