Ogre-Next is a 3D graphics rendering engine. Not to be confused with a game
engine which provides Networking, Sound, Physics, etc.

Ogre-Next 3.0 has had a substantial overhaul to focus on high performance
graphics using Data Oriented Design with:

* Cache friendly Entity and Node layout
* Threaded batch processing of Nodes, Frustum Culling and other techniques
  such as Forward Clustered SIMD processing using AoSoA (Array of Structures
  of Arrays) memory layout
* Texture loaded via background streaming

Homepage:
https://www.ogre3d.org/
