5 #ifndef HPP_FCL_SERIALIZATION_COLLISION_OBJECT_H
6 #define HPP_FCL_SERIALIZATION_COLLISION_OBJECT_H
15 namespace serialization
18 template <
class Archive>
23 ar & make_nvp(
"aabb_center",collision_geometry.
aabb_center);
24 ar & make_nvp(
"aabb_radius",collision_geometry.
aabb_radius);
25 ar & make_nvp(
"aabb_local",collision_geometry.
aabb_local);
26 ar & make_nvp(
"cost_density",collision_geometry.
cost_density);
31 template <
class Archive>
36 ar >> make_nvp(
"aabb_center",collision_geometry.
aabb_center);
37 ar >> make_nvp(
"aabb_radius",collision_geometry.
aabb_radius);
38 ar >> make_nvp(
"aabb_local",collision_geometry.
aabb_local);
39 ar >> make_nvp(
"cost_density",collision_geometry.
cost_density);
41 ar >> make_nvp(
"threshold_free",collision_geometry.
threshold_free);
The geometry for the object for collision or distance computation.
Definition: collision_object.h:67
#define HPP_FCL_SERIALIZATION_SPLIT(Type)
Definition: fwd.h:13
FCL_REAL cost_density
collision cost for unit volume
Definition: collision_object.h:159
AABB aabb_local
AABB in local coordinate, used for tight AABB when only translation transform.
Definition: collision_object.h:153
FCL_REAL threshold_occupied
threshold for occupied ( >= is occupied)
Definition: collision_object.h:162
FCL_REAL aabb_radius
AABB radius.
Definition: collision_object.h:150
void * user_data
pointer to user defined data specific to this object
Definition: collision_object.h:156
FCL_REAL threshold_free
threshold for free (<= is free)
Definition: collision_object.h:165
Vec3f aabb_center
AABB center in local coordinate.
Definition: collision_object.h:147
void save(Archive &ar, const hpp::fcl::BVSplitter< BV > &splitter_, const unsigned int)
Definition: BV_splitter.h:34
void load(Archive &ar, hpp::fcl::BVSplitter< BV > &splitter_, const unsigned int)
Definition: BV_splitter.h:50