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hpp-corbaserver
6.1.0
Corba server for Humanoid Path Planner applications
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#include <hpp/core_idl/configuration_shooters-fwd.hh>


Public Types | |
| typedef hpp::core::ConfigurationShooter | HppBase |
Public Types inherited from hpp::corbaServer::ServantBase< hpp::core::ConfigurationShooter, _Storage > | |
| typedef _Storage | Storage |
| typedef weak_ptr< typename Storage::element_type > | StorageElementWkPtr_t |
| typedef shared_ptr< typename Storage::element_type > | StorageElementShPtr_t |
Public Types inherited from hpp::corbaServer::AbstractServantBase< T > | |
| typedef shared_ptr< T > | TShPtr_t |
| typedef weak_ptr< T > | TWkPtr_t |
Additional Inherited Members | |
Protected Member Functions inherited from hpp::corbaServer::ServantBase< hpp::core::ConfigurationShooter, _Storage > | |
| ServantBase (Server *server, const Storage &_s) | |
Protected Member Functions inherited from hpp::corbaServer::AbstractServantBase< T > | |
| AbstractServantBase (Server *server) | |
Protected Attributes inherited from hpp::corbaServer::ServantBase< hpp::core::ConfigurationShooter, _Storage > | |
| Storage | wrappedObject_ |
Protected Attributes inherited from hpp::corbaServer::AbstractServantBase< T > | |
| Server * | server_ |
| typedef hpp::core::ConfigurationShooter hpp::core_impl::ConfigurationShooterServant< _Base, _Storage >::HppBase |
| hpp::core_impl::ConfigurationShooterServant< _Base, _Storage >::ConfigurationShooterServant | ( | ::hpp::corbaServer::Server * | server, |
| const _Storage & | s | ||
| ) |
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virtual |
| CORBA::Boolean hpp::core_impl::ConfigurationShooterServant< _Base, _Storage >::deleteIfExpired |
| void hpp::core_impl::ConfigurationShooterServant< _Base, _Storage >::deleteThis |
| void hpp::core_impl::ConfigurationShooterServant< _Base, _Storage >::persistantStorage | ( | ::CORBA::Boolean | persistant | ) |
| hpp::core_impl::ConfigurationShooterServant< _Base, _Storage >::SERVANT_BASE_TYPEDEFS | ( | hpp::core_idl::ConfigurationShooter | , |
| HppBase | |||
| ) |
| hpp::floatSeq * hpp::core_impl::ConfigurationShooterServant< _Base, _Storage >::shoot |