hpp-fcl
1.4.4
HPP fork of FCL -- The Flexible Collision Library
collision.h
Go to the documentation of this file.
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2011-2014, Willow Garage, Inc.
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* Copyright (c) 2014-2015, Open Source Robotics Foundation
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Open Source Robotics Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef HPP_FCL_COLLISION_H
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#define HPP_FCL_COLLISION_H
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#include <
hpp/fcl/data_types.h
>
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#include <
hpp/fcl/collision_object.h
>
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#include <
hpp/fcl/collision_data.h
>
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namespace
hpp
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{
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namespace
fcl
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{
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std::size_t
collide
(
const
CollisionObject* o1,
const
CollisionObject* o2,
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const
CollisionRequest& request, CollisionResult& result);
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std::size_t
collide
(
const
CollisionGeometry* o1,
const
Transform3f& tf1,
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const
CollisionGeometry* o2,
const
Transform3f& tf2,
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const
CollisionRequest& request, CollisionResult& result);
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}
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}
// namespace hpp
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#endif
data_types.h
collision_object.h
hpp::fcl::collide
std::size_t collide(const CollisionObject *o1, const CollisionObject *o2, const CollisionRequest &request, CollisionResult &result)
Main collision interface: given two collision objects, and the requirements for contacts,...
collision_data.h
hpp
Main namespace.
Definition:
AABB.h:43
include
hpp
fcl
collision.h
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