19 #ifndef HPP_RBPRM_LIMB_RRT_SHOOTER_HH 20 #define HPP_RBPRM_LIMB_RRT_SHOOTER_HH 22 #include <hpp/core/path.hh> 23 #include <hpp/pinocchio/device.hh> 31 namespace interpolation {
37 core::ConfigProjectorPtr_t projector)
const;
45 #endif // HPP_RBPRM_LIMB_RRT_SHOOTER_HH Definition: algorithm.hh:26
TimeConstraintShooterPtr_t operator()(const RbPrmFullBodyPtr_t fullBody, const hpp::core::PathPtr_t path, const std::size_t pathDofRank, const hpp::rbprm::State &from, const hpp::rbprm::State &to, const T_TimeDependant &tds, core::ConfigProjectorPtr_t projector) const
Definition: limb-rrt-shooter.hh:32
shared_ptr< TimeConstraintShooter > TimeConstraintShooterPtr_t
Definition: time-constraint-shooter.hh:35
std::vector< TimeDependant > T_TimeDependant
Definition: time-dependant.hh:73
Definition: rbprm-state.hh:40
shared_ptr< RbPrmFullBody > RbPrmFullBodyPtr_t
Definition: kinematics_constraints.hh:11