libt3d
2.6
|
Tait-Bryan angles and translation. More...
#include <t3d.h>
Public Member Functions | |
double & | operator[] (int i) |
Accessor for Tait-Brayan angles. More... | |
double & | operator[] (T3DBryanIndex i) |
Accessor for Tait-Brayan angles. More... | |
Public Attributes | |
T3DType | type |
internal representation type. | |
short | flags |
special behavior. | |
int | err |
last error code. | |
double | bryan [6] |
yaw, pitch, roll, x, y, z, in that order. | |
double | yaw |
yaw angle, rotation around Z. | |
double | pitch |
pitch angle, rotation around Y. | |
double | roll |
roll angle, rotation around X. | |
double | x |
translation along X. | |
double | y |
translation along Y. | |
double | z |
translation along Z. | |
double | euler [6] |
double euler[6] |