#include <jrl/dynamics/geometricdata.hh>
◆ reset()
void dynamicsJRLJapan::Geometry::IndexedFaceSet::reset |
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◆ ccw
bool dynamicsJRLJapan::Geometry::IndexedFaceSet::ccw |
◆ colorIndex
std::vector<int> dynamicsJRLJapan::Geometry::IndexedFaceSet::colorIndex |
◆ colorPerVertex
bool dynamicsJRLJapan::Geometry::IndexedFaceSet::colorPerVertex |
◆ convex
bool dynamicsJRLJapan::Geometry::IndexedFaceSet::convex |
◆ coord
std::vector<vector3d> dynamicsJRLJapan::Geometry::IndexedFaceSet::coord |
◆ coordIndex
std::vector<polygonIndex> dynamicsJRLJapan::Geometry::IndexedFaceSet::coordIndex |
◆ creaseAngle
double dynamicsJRLJapan::Geometry::IndexedFaceSet::creaseAngle |
◆ normalIndex
std::vector<int> dynamicsJRLJapan::Geometry::IndexedFaceSet::normalIndex |
◆ normalPerVertex
bool dynamicsJRLJapan::Geometry::IndexedFaceSet::normalPerVertex |
◆ solid
bool dynamicsJRLJapan::Geometry::IndexedFaceSet::solid |
◆ texCoordIndex
std::vector<int> dynamicsJRLJapan::Geometry::IndexedFaceSet::texCoordIndex |