hpp-fcl  1.6.0
HPP fork of FCL -- The Flexible Collision Library
hpp::fcl::ComputeDistance Class Reference

#include <hpp/fcl/distance.h>

Public Member Functions

 ComputeDistance (const CollisionGeometry *o1, const CollisionGeometry *o2)
 
FCL_REAL operator() (const Transform3f &tf1, const Transform3f &tf2, const DistanceRequest &request, DistanceResult &result)
 
FCL_REAL operator() (const Transform3f &tf1, const Transform3f &tf2, DistanceRequest &request, DistanceResult &result)
 

Detailed Description

This class reduces the cost of identifying the geometry pair. This is mostly useful for repeated shape-shape queries.

ComputeDistance calc_distance (o1, o2);
FCL_REAL distance = calc_distance(tf1, tf2, request, result);

Constructor & Destructor Documentation

◆ ComputeDistance()

hpp::fcl::ComputeDistance::ComputeDistance ( const CollisionGeometry o1,
const CollisionGeometry o2 
)

Member Function Documentation

◆ operator()() [1/2]

FCL_REAL hpp::fcl::ComputeDistance::operator() ( const Transform3f tf1,
const Transform3f tf2,
const DistanceRequest request,
DistanceResult result 
)
inline

◆ operator()() [2/2]

FCL_REAL hpp::fcl::ComputeDistance::operator() ( const Transform3f tf1,
const Transform3f tf2,
DistanceRequest request,
DistanceResult result 
)
inline

The documentation for this class was generated from the following file: