Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 Ngraphics
 Ndetails
 Cproperty_type
 Cproperty_type< bool >
 Cproperty_type< const T >
 Cproperty_type< float >
 Cproperty_type< int >
 Cproperty_type< osgVector2 >
 Cproperty_type< osgVector3 >
 Cproperty_type< osgVector4 >
 Cproperty_type< std::string >
 Cproperty_type< T &>
 Cproperty_type< unsigned long >
 CBasicTransformWriter
 CBlenderGeomWriterVisitor
 CEnumProperty
 CGroupNode
 CLeafNodeArrowImplementation of the XYZAxis GraphicalObject in OSG render
 CLeafNodeBoxImplementation of the Box GraphicalObject in OSG render engine
 CLeafNodeCapsuleImplementation of the Capsule GraphicalObject in OSG render
 CLeafNodeColladaImplementation of the Collada GraphicalObject in OSG render
 CLeafNodeConeImplementation of the Cone GraphicalObject in OSG render
 CLeafNodeCylinderImplementation of the Cylinder GraphicalObject in OSG render
 CLeafNodeFaceImplementation of the Face GraphicalObject in OSG render
 CLeafNodeGround
 CLeafNodeLightImplementation of the Light GraphicalObject in OSG render
 CLeafNodeLine
 CLeafNodeMeshImplementation of the Mesh GraphicalObject in OSG render
 CLeafNodeSphereImplementation of the Sphere GraphicalObject in OSG render
 CLeafNodeXYZAxisImplementation of the XYZAxis GraphicalObject in OSG render
 CMetaEnum
 CNode
 CNodeDrawableImplementation of the drawable object in OSG render engine
 CNodeRod
 CNodeVisitor
 CProperty
 CPropertyTpl
 CRoadmapViewer
 CTransformWriter
 CTransformWriterVisitor
 CWindowManager
 CYamlTransformWriter
 NosgGA
 CKeyboardManipulatorFirstPersonManipulator is base class for camera control based on position and orientation of camera, like walk, drive, and flight manipulators