graphics::LeafNodeMesh Member List

This is the complete list of members for graphics::LeafNodeMesh, including all inherited members.

addLandmark(const float &size)graphics::Nodevirtual
addPrimitiveSet(osg::DrawElementsUInt *aSetOfColors)graphics::LeafNodeMesh
addProperty(const PropertyPtr_t &prop)graphics::Node
addProperty(const std::string &name, const PropertyPtr_t &prop)graphics::Node
alpha_graphics::Nodeprotected
applyConfiguration(const osgVector3 &position, const osgQuat &quat)graphics::Node
asGroup() constgraphics::Nodeinline
asQueue() constgraphics::Nodeinlineprotected
clone(void) constgraphics::LeafNodeMeshvirtual
copy() constgraphics::LeafNodeMeshinlinevirtual
create(const std::string &name)graphics::LeafNodeMeshstatic
create(const std::string &name, const osgVector4 &color)graphics::LeafNodeMeshstatic
createCopy(LeafNodeMeshPtr_t other)graphics::LeafNodeMeshstatic
deleteLandmark()graphics::Node
geode_ptr_graphics::Nodeprotected
getAlpha() constgraphics::Nodevirtual
getGlobalTransform() constgraphics::Node
getID() constgraphics::Nodeinline
getLightingMode() constgraphics::Nodevirtual
getOrCreateRootStateSet()graphics::Nodeinline
getOsgNode() constgraphics::LeafNodeMeshvirtual
getProperty(const std::string &name, T &value) constgraphics::Nodeinline
getScale() constgraphics::Node
getStaticPosition() constgraphics::Node
getStaticRotation() constgraphics::Node
getVisibilityMode() constgraphics::Nodeinlinevirtual
getWireFrameMode() constgraphics::Nodeinlinevirtual
hasLandmark() constgraphics::Node
hasProperty(const std::string &name) constgraphics::Node
landmark_geode_ptr_graphics::Nodeprotected
Node(const std::string &name)graphics::Nodeprotected
Node(const Node &other)graphics::Nodeprotected
properties() constgraphics::Nodeinline
properties_graphics::Nodeprotected
property(const std::string &name) constgraphics::Nodeprotected
SCENE_VIEWER_ACCEPT_VISITORgraphics::LeafNodeMesh
self(void) constgraphics::LeafNodeMesh
setAlpha(const float &alpha)graphics::LeafNodeMeshvirtual
setColor(const osgVector4 &color_diffuse)graphics::LeafNodeMeshvirtual
setColor(const osgVector4 &color_diffuse, const osgVector4 &color_specular, const osgVector4 &color_emissive)graphics::LeafNodeMesh
setColorArray(osg::Vec4ArrayRefPtr colors)graphics::LeafNodeMesh
setColorBinding(osg::Geometry::AttributeBinding aColorBinding)graphics::LeafNodeMesh
setHighlightState(unsigned int state)graphics::Node
setID(const std::string &id_name)graphics::Nodeinlineprotected
setLightingMode(const LightingMode &lighting_state)graphics::Nodevirtual
setNormalArray(osg::Vec3ArrayRefPtr normals)graphics::LeafNodeMesh
setNormalBinding(osg::Geometry::AttributeBinding aNormalBinding)graphics::LeafNodeMesh
setProperty(const std::string &name, const T &value)graphics::Nodeinline
setScale(float scale)graphics::Nodevirtual
setScale(const osg::Vec3d &scale)graphics::Nodevirtual
setStaticTransform(const osgVector3 &position, const osgQuat &quat)graphics::Node
setTexture(const std::string &image_path)graphics::LeafNodeMesh
setVertexArray(osg::Vec3ArrayRefPtr arrayOfVertices)graphics::LeafNodeMesh
setVisibilityMode(const VisibilityMode &visibility_state)graphics::Nodevirtual
setWireFrameMode(const WireFrameMode &wireframe_state)graphics::Nodevirtual
traverse(NodeVisitor &visitor)graphics::Nodevirtual
~LeafNodeMesh()graphics::LeafNodeMeshvirtual
~Node()graphics::Nodevirtual