Generic 3d vector. More...
#include <jrl/mathtools/vector3.hh>
Public Member Functions | |
Vector3D () | |
Default constructor: all fields are set to zero. More... | |
Vector3D (const T x, const T y, const T z) | |
Vector3D< T > & | operator= (const Vector3D< T > &v) |
Assignment operator. More... | |
Vector3D< T > | operator- () const |
Unary operator -. More... | |
T & | operator[] (unsigned i) |
Array operator. More... | |
T | operator[] (unsigned i) const |
Array operator. More... | |
T & | operator() (unsigned i) |
Array operator. More... | |
T | operator() (unsigned i) const |
Array operator. More... | |
bool | operator== (const Vector3D< T > &v) const |
Binary operator ==. More... | |
bool | operator!= (const Vector3D< T > &v) const |
Binary operator !=. More... | |
Vector3D< T > | operator+ (const Vector3D< T > &v) const |
Binary operator +. More... | |
Vector3D< T > | operator- (const Vector3D< T > &v) const |
Binary operator -. More... | |
void | operator+= (const Vector3D< T > &v) |
Binary operator +=. More... | |
void | operator-= (const Vector3D< T > &v) |
Binary operator -=. More... | |
Vector3D< T > | operator* (const T &t) const |
Binary operator *. More... | |
T | operator* (const Vector3D< T > &v) const |
Binary operator * : dot product. More... | |
Vector3D< T > | operator/ (const T &t) const |
Binary operator /. More... | |
void | operator*= (const T &t) |
Binary operator *=. More... | |
void | operator/= (const T &t) |
Binary operator /=. More... | |
void | normalize () |
Normalize . More... | |
T | norm () const |
Get the norm. More... | |
bool | IsZero () const |
Check if the vector is set to zero. More... | |
T | normsquared () const |
Get the norm squared. More... | |
Vector3D< T > | operator^ (const Vector3D< T > &v2) const |
Cross product. More... | |
std::ostream & | display (std::ostream &os) const |
Public Attributes | |
T | m_x |
T | m_y |
T | m_z |
Generic 3d vector.
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Default constructor: all fields are set to zero.
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Check if the vector is set to zero.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Get the norm.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Normalize .
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Get the norm squared.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator !=.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Array operator.
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Array operator.
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Binary operator *.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator * : dot product.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator *=.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator +.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator +=.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Unary operator -.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator -.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator -=.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator /.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator /=.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Assignment operator.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Binary operator ==.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Array operator.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Array operator.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
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Cross product.
References jrlMathTools::Vector3D< T >::m_x, jrlMathTools::Vector3D< T >::m_y, and jrlMathTools::Vector3D< T >::m_z.
T jrlMathTools::Vector3D< T >::m_x |
Referenced by jrlMathTools::Vector3D< T >::display(), jrlMathTools::Vector3D< T >::IsZero(), jrlMathTools::Vector3D< T >::norm(), jrlMathTools::Vector3D< T >::normalize(), jrlMathTools::Vector3D< T >::normsquared(), jrlMathTools::Vector3D< T >::operator!=(), jrlMathTools::Vector3D< T >::operator*(), jrlMathTools::Matrix4x4< T >::operator*(), jrlMathTools::Vector3D< T >::operator*=(), jrlMathTools::Vector3D< T >::operator+(), jrlMathTools::Vector3D< T >::operator+=(), jrlMathTools::Vector3D< T >::operator-(), jrlMathTools::Vector3D< T >::operator-=(), jrlMathTools::Vector3D< T >::operator/(), jrlMathTools::Vector3D< T >::operator/=(), jrlMathTools::Vector3D< T >::operator=(), jrlMathTools::Vector4D< T >::operator=(), jrlMathTools::Vector3D< T >::operator==(), jrlMathTools::Vector3D< T >::operator[](), and jrlMathTools::Vector3D< T >::operator^().
T jrlMathTools::Vector3D< T >::m_y |
Referenced by jrlMathTools::Vector3D< T >::display(), jrlMathTools::Vector3D< T >::IsZero(), jrlMathTools::Vector3D< T >::norm(), jrlMathTools::Vector3D< T >::normalize(), jrlMathTools::Vector3D< T >::normsquared(), jrlMathTools::Vector3D< T >::operator!=(), jrlMathTools::Vector3D< T >::operator*(), jrlMathTools::Matrix4x4< T >::operator*(), jrlMathTools::Vector3D< T >::operator*=(), jrlMathTools::Vector3D< T >::operator+(), jrlMathTools::Vector3D< T >::operator+=(), jrlMathTools::Vector3D< T >::operator-(), jrlMathTools::Vector3D< T >::operator-=(), jrlMathTools::Vector3D< T >::operator/(), jrlMathTools::Vector3D< T >::operator/=(), jrlMathTools::Vector3D< T >::operator=(), jrlMathTools::Vector4D< T >::operator=(), jrlMathTools::Vector3D< T >::operator==(), jrlMathTools::Vector3D< T >::operator[](), and jrlMathTools::Vector3D< T >::operator^().
T jrlMathTools::Vector3D< T >::m_z |
Referenced by jrlMathTools::Vector3D< T >::display(), jrlMathTools::Vector3D< T >::IsZero(), jrlMathTools::Vector3D< T >::norm(), jrlMathTools::Vector3D< T >::normalize(), jrlMathTools::Vector3D< T >::normsquared(), jrlMathTools::Vector3D< T >::operator!=(), jrlMathTools::Vector3D< T >::operator*(), jrlMathTools::Matrix4x4< T >::operator*(), jrlMathTools::Vector3D< T >::operator*=(), jrlMathTools::Vector3D< T >::operator+(), jrlMathTools::Vector3D< T >::operator+=(), jrlMathTools::Vector3D< T >::operator-(), jrlMathTools::Vector3D< T >::operator-=(), jrlMathTools::Vector3D< T >::operator/(), jrlMathTools::Vector3D< T >::operator/=(), jrlMathTools::Vector3D< T >::operator=(), jrlMathTools::Vector4D< T >::operator=(), jrlMathTools::Vector3D< T >::operator==(), jrlMathTools::Vector3D< T >::operator[](), and jrlMathTools::Vector3D< T >::operator^().