This class represents the acceleration of a rigid body. More...
#include <abstract-robot-dynamics/rigid-acceleration.hh>
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CjrlRigidAcceleration (const vector3d &inLinearAcceleration, const vector3d &inRotationAcceleration) | |
Constructor. More... | |
const vector3d & | linearAcceleration () const |
Get the linear acceleration vector. More... | |
void | linearAcceleration (const vector3d &inLinearAcceleration) |
Set the linear acceleration vector. More... | |
const vector3d & | rotationAcceleration () const |
Get the rotation acceleration vector. More... | |
void | rotationAcceleration (const vector3d &inRotationAcceleration) |
Set the rotation acceleration vector. More... | |
This class represents the acceleration of a rigid body.
The acceleration is represented by
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Constructor.
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Get the linear acceleration vector.
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Set the linear acceleration vector.
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Get the rotation acceleration vector.
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Set the rotation acceleration vector.