Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
 CCjrlGikMotionConstraint
Define the evolution of a state constraint along time
 CCjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >
 CCjrlLinearConstraint
A linear constraint is an object that returns a m-by-n matrix and an m-vector defining a linear system of equality of inequality constraints (determined by context)
 CCjrlGikStateConstraint
Specify a linear constraint over the state of a humanoid robot
 CCjrlGikComConstraint
Specify a full or partial position constraint on the center of mass
 CCjrlGikJointStateConstraint
Specify a Constraint over the state of a joint in a humanoid robot
 CCjrlGikParallelConstraint
Constraint on a vector in a joint frame to be parallel to a vector given in world frame
 CCjrlGikPlaneConstraint
Description of a constraint that limits the position of a point of the robot to a given plan
 CCjrlGikPointingConstraint
Constraint on a line segment attached to a body to be aligned with a given point in the world frame
 CCjrlGikGazeConstraint
This is a PointingConstraint whose joint is the humanoid robot's gaze joint
 CCjrlGikPositionConstraint
Constraint on a point in a joint to be at a 3D position in the world frame
 CCjrlGikRotationConstraint
Constraint on the orientation matrix of a joint to change to a given orientation matrix
 CCjrlGikTransformationConstraint
Specify a position and orientation constraint on a body of the robot
 CCjrlRobotMotionDefines the motion of a robot along time