VCG Library
0.1
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This class is used to update vertex position according to a transformation matrix. More...
#include <vcg/complex/trimesh/update/position.h>
Static Public Member Functions | |
static void | Matrix (ComputeMeshType &m, const Matrix44< ScalarType > &M, bool update_also_normals=true) |
Multiply. |
This class is used to update vertex position according to a transformation matrix.
static void vcg::tri::UpdatePosition< ComputeMeshType >::Matrix | ( | ComputeMeshType & | m, |
const Matrix44< ScalarType > & | M, | ||
bool | update_also_normals = true |
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) | [inline, static] |
Multiply.