VCG Library
0.1
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Management, updating and computation of per-vertex and per-face normals. More...
#include <vcg/complex/trimesh/update/bounding.h>
Static Public Member Functions | |
static void | Box (ComputeMeshType &m) |
Calculates the bounding box of the. |
Management, updating and computation of per-vertex and per-face normals.
This class is used to compute or update the normals that can be stored in the vertex or face component of a mesh.
static void vcg::tri::UpdateBounding< ComputeMeshType >::Box | ( | ComputeMeshType & | m | ) | [inline, static] |
Calculates the bounding box of the.
<ComputeMeshType>
m