#include <limits>
#include <boost/filesystem/fstream.hpp>
#include <boost/foreach.hpp>
#include <boost/format.hpp>
#include <assimp/DefaultLogger.h>
#include <assimp/assimp.hpp>
#include <assimp/IOStream.h>
#include <assimp/IOSystem.h>
#include <assimp/aiScene.h>
#include <assimp/aiPostProcess.h>
#include <hpp/fcl/BV/OBBRSS.h>
#include <hpp/fcl/BVH/BVH_model.h>
#include "pinocchio/tools/file-explorer.hpp"
#include <boost/filesystem.hpp>
#include <exception>
Classes | |
struct | se3::TriangleAndVertices |
Namespaces | |
namespace | se3 |
Typedefs | |
typedef fcl::BVHModel < fcl::OBBRSS > | se3::PolyhedronType |
typedef boost::shared_ptr < PolyhedronType > | se3::Polyhedron_ptr |
Functions | |
void | se3::buildMesh (const ::urdf::Vector3 &scale, const aiScene *scene, const aiNode *node, std::vector< unsigned > &subMeshIndexes, const Polyhedron_ptr &mesh, TriangleAndVertices &tv) |
Recursive procedure for building a mesh. | |
void | se3::meshFromAssimpScene (const std::string &name, const ::urdf::Vector3 &scale, const aiScene *scene, const Polyhedron_ptr &mesh) throw (std::invalid_argument) |
Convert an assimp scene to a mesh. | |
void | se3::loadPolyhedronFromResource (const std::string &resource_path, const ::urdf::Vector3 &scale, const Polyhedron_ptr &polyhedron) throw (std::invalid_argument) |
Read a mesh file and convert it to a polyhedral mesh. | |
std::string | se3::convertURDFMeshPathToAbsolutePath (const std::string &urdf_mesh_path, const std::vector< std::string > &package_dirs) |
Transform a package://. |