#include "pinocchio/multibody/joint/joint-base.hpp"
#include "pinocchio/multibody/joint/joint-dense.hpp"
#include "pinocchio/multibody/constraint.hpp"
#include "pinocchio/spatial/inertia.hpp"
#include <stdexcept>
Classes | |
struct | se3::traits< MotionPrismaticUnaligned > |
struct | se3::MotionPrismaticUnaligned |
struct | se3::traits< ConstraintPrismaticUnaligned > |
struct | se3::ConstraintPrismaticUnaligned |
struct | se3::ConstraintPrismaticUnaligned::TransposeConst |
struct | se3::internal::ActionReturn< ConstraintPrismaticUnaligned > |
struct | se3::traits< JointPrismaticUnaligned > |
struct | se3::traits< JointDataPrismaticUnaligned > |
struct | se3::traits< JointModelPrismaticUnaligned > |
struct | se3::JointDataPrismaticUnaligned |
struct | se3::JointModelPrismaticUnaligned |
Namespaces | |
namespace | se3 |
namespace | se3::internal |
Functions | |
const MotionPrismaticUnaligned & | se3::operator+ (const MotionPrismaticUnaligned &m, const BiasZero &) |
Motion | se3::operator+ (const MotionPrismaticUnaligned &m1, const Motion &m2) |
Motion | se3::operator^ (const Motion &m1, const MotionPrismaticUnaligned &m2) |
Eigen::Matrix< double, 6, 1 > | se3::operator* (const Inertia &Y, const ConstraintPrismaticUnaligned &cpu) |
Eigen::ProductReturnType < Eigen::Block< const Inertia::Matrix6, 6, 3 > , const ConstraintPrismaticUnaligned::Vector3 > ::Type | se3::operator* (const Inertia::Matrix6 &Y, const ConstraintPrismaticUnaligned &cpu) |