lua.cpp File Reference
#include "pinocchio/multibody/parser/lua/lua_tables.hpp"
#include "pinocchio/multibody/parser/lua.hpp"
#include <lua.hpp>
#include <iostream>
#include <map>
#include <sstream>
#include "pinocchio/spatial/se3.hpp"
#include "pinocchio/spatial/motion.hpp"
#include "pinocchio/spatial/inertia.hpp"
#include "pinocchio/multibody/model.hpp"
Include dependency graph for lua.cpp:

Namespaces

namespace  se3
namespace  se3::lua

Typedefs

typedef se3::SE3::Vector3 Vector3
typedef se3::SE3::Matrix3 Matrix3

Functions

template<>
se3::SE3 LuaTableNode::getDefault< se3::SE3 > (const se3::SE3 &default_value)
template<>
se3::Inertia LuaTableNode::getDefault< se3::Inertia > (const se3::Inertia &default_value)
bool se3::lua::LuaModelReadFromTable (LuaTable &model_table, Model &model, bool freeFlyer, bool verbose)
Model se3::lua::buildModel (const std::string &filename, bool freeFlyer, bool verbose)

Typedef Documentation


Function Documentation

template<>
se3::Inertia LuaTableNode::getDefault< se3::Inertia > ( const se3::Inertia default_value)
template<>
se3::SE3 LuaTableNode::getDefault< se3::SE3 > ( const se3::SE3 default_value)