#include <Eigen/Core>
#include <Eigen/Geometry>
#include "pinocchio/spatial/fwd.hpp"
Classes | |
struct | se3::internal::ForceSetSe3Action< Mat, MatRet, NCOLS > |
struct | se3::internal::ForceSetSe3Action< Mat, MatRet, 1 > |
struct | se3::internal::MotionSetSe3Action< Mat, MatRet, NCOLS > |
struct | se3::internal::MotionSetSe3Action< Mat, MatRet, 1 > |
Namespaces | |
namespace | se3 |
namespace | se3::forceSet |
namespace | se3::motionSet |
namespace | se3::internal |
Functions | |
template<typename Mat , typename MatRet > | |
static void | se3::forceSet::se3Action (const SE3 &m, const Eigen::MatrixBase< Mat > &iF, Eigen::MatrixBase< MatRet > &jF) |
template<typename Mat , typename MatRet > | |
static void | se3::motionSet::se3Action (const SE3 &m, const Eigen::MatrixBase< Mat > &iV, Eigen::MatrixBase< MatRet > &jV) |