#include <Eigen/Geometry>
#include "pinocchio/spatial/se3.hpp"
#include <hpp/fcl/math/transform.h>
Namespaces | |
namespace | se3 |
Functions | |
fcl::Matrix3f | se3::toFclMatrix3f (const Eigen::Matrix3d &mat) |
Eigen::Matrix3d | se3::toMatrix3d (const fcl::Matrix3f &mat) |
fcl::Vec3f | se3::toFclVec3f (const Eigen::Vector3d &vec) |
Eigen::Vector3d | se3::toVector3d (const fcl::Vec3f &vec) |
fcl::Transform3f | se3::toFclTransform3f (const se3::SE3 &m) |
se3::SE3 | se3::toPinocchioSE3 (const fcl::Transform3f &tf) |