State vectors. More...
#include <PreviewControl/rigid-body.hh>
Public Member Functions | |
struct rigid_body_state_s & | operator= (const rigid_body_state_s &RB) |
void | reset () |
rigid_body_state_s () | |
Public Attributes | |
Translational degrees of freedom | |
boost_ublas::vector< double > | X |
boost_ublas::vector< double > | Y |
boost_ublas::vector< double > | Z |
Rotational degrees of freedom | |
boost_ublas::vector< double > | Pitch |
boost_ublas::vector< double > | Roll |
boost_ublas::vector< double > | Yaw |
State vectors.
rigid_body_state_s::rigid_body_state_s | ( | ) |
References reset().
struct rigid_body_state_s & rigid_body_state_t::operator= | ( | const rigid_body_state_s & | RB | ) | [read] |
void rigid_body_state_t::reset | ( | ) |
boost_ublas::vector<double> PatternGeneratorJRL::rigid_body_state_s::Pitch |
Referenced by operator=(), and reset().
boost_ublas::vector<double> PatternGeneratorJRL::rigid_body_state_s::Roll |
Referenced by operator=(), and reset().
boost_ublas::vector<double> PatternGeneratorJRL::rigid_body_state_s::X |
Referenced by operator=(), reset(), and PatternGeneratorJRL::RigidBodySystem::update().
boost_ublas::vector<double> PatternGeneratorJRL::rigid_body_state_s::Y |
Referenced by operator=(), reset(), and PatternGeneratorJRL::RigidBodySystem::update().
boost_ublas::vector<double> PatternGeneratorJRL::rigid_body_state_s::Yaw |
Referenced by operator=(), and reset().
boost_ublas::vector<double> PatternGeneratorJRL::rigid_body_state_s::Z |
Referenced by operator=(), and reset().