#include <hpp/fcl/mesh_loader/assimp.h>
Public Member Functions | |
void | clear () |
Public Attributes | |
std::vector< fcl::Vec3f > | vertices_ |
std::vector< fcl::Triangle > | triangles_ |
void fcl::TriangleAndVertices::clear | ( | ) | [inline] |
References triangles_, and vertices_.
Referenced by fcl::meshFromAssimpScene().
std::vector<fcl::Triangle> fcl::TriangleAndVertices::triangles_ |
Referenced by fcl::buildMesh(), clear(), and fcl::meshFromAssimpScene().
std::vector<fcl::Vec3f> fcl::TriangleAndVertices::vertices_ |
Referenced by fcl::buildMesh(), clear(), and fcl::meshFromAssimpScene().