fcl::SplineMotion Member List
This is the complete list of members for fcl::SplineMotion, including all inherited members.
computeDWMax() const fcl::SplineMotion
computeMotionBound(const BVMotionBoundVisitor &mb_visitor) const fcl::SplineMotion [inline, virtual]
computeMotionBound(const TriangleMotionBoundVisitor &mb_visitor) const fcl::SplineMotion [inline, virtual]
computeSplineParameter()fcl::SplineMotion [inline, protected]
computeTBound(const Vec3f &n) const fcl::SplineMotion
getCurrentRotation(Matrix3f &R) const fcl::MotionBase [inline]
getCurrentRotation(Quaternion3f &Q) const fcl::MotionBase [inline]
getCurrentTime() const fcl::SplineMotion [inline]
getCurrentTransform(Transform3f &tf_) const fcl::SplineMotion [inline, virtual]
fcl::MotionBase::getCurrentTransform(Matrix3f &R, Vec3f &T) const fcl::MotionBase [inline]
fcl::MotionBase::getCurrentTransform(Quaternion3f &Q, Vec3f &T) const fcl::MotionBase [inline]
getCurrentTranslation(Vec3f &T) const fcl::MotionBase [inline]
getTaylorModel(TMatrix3 &tm, TVector3 &tv) const fcl::SplineMotion [inline, virtual]
getTimeInterval() const fcl::MotionBase [inline]
getWeight0(FCL_REAL t) const fcl::SplineMotion [protected]
getWeight1(FCL_REAL t) const fcl::SplineMotion [protected]
getWeight2(FCL_REAL t) const fcl::SplineMotion [protected]
getWeight3(FCL_REAL t) const fcl::SplineMotion [protected]
integrate(double dt) const fcl::SplineMotion [virtual]
MotionBase()fcl::MotionBase [inline]
RAfcl::SplineMotion [protected]
RBfcl::SplineMotion [protected]
RCfcl::SplineMotion [protected]
Rdfcl::SplineMotion [protected]
Rd0Rd0fcl::SplineMotion [protected]
Rd0Rd1fcl::SplineMotion [protected]
Rd0Rd2fcl::SplineMotion [protected]
Rd0Rd3fcl::SplineMotion [protected]
Rd1Rd1fcl::SplineMotion [protected]
Rd1Rd2fcl::SplineMotion [protected]
Rd1Rd3fcl::SplineMotion [protected]
Rd2Rd2fcl::SplineMotion [protected]
Rd2Rd3fcl::SplineMotion [protected]
Rd3Rd3fcl::SplineMotion [protected]
SplineMotion(const Vec3f &Td0, const Vec3f &Td1, const Vec3f &Td2, const Vec3f &Td3, const Vec3f &Rd0, const Vec3f &Rd1, const Vec3f &Rd2, const Vec3f &Rd3)fcl::SplineMotion
SplineMotion(const Matrix3f &, const Vec3f &, const Matrix3f &, const Vec3f &)fcl::SplineMotion [inline]
SplineMotion(const Transform3f &, const Transform3f &)fcl::SplineMotion [inline]
TAfcl::SplineMotion [protected]
TBfcl::SplineMotion [protected]
TCfcl::SplineMotion [protected]
Tdfcl::SplineMotion [protected]
tffcl::SplineMotion [mutable, protected]
tf_tfcl::SplineMotion [mutable, protected]
time_interval_fcl::MotionBase [protected]
~MotionBase()fcl::MotionBase [inline, virtual]
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