Compute the motion bound for a bounding volume, given the closest direction n between two query objects. More...
#include <hpp/fcl/ccd/motion_base.h>
Public Member Functions | |
virtual FCL_REAL | visit (const MotionBase &motion) const =0 |
virtual FCL_REAL | visit (const SplineMotion &motion) const =0 |
virtual FCL_REAL | visit (const ScrewMotion &motion) const =0 |
virtual FCL_REAL | visit (const InterpMotion &motion) const =0 |
virtual FCL_REAL | visit (const TranslationMotion &motion) const =0 |
Compute the motion bound for a bounding volume, given the closest direction n between two query objects.
virtual FCL_REAL fcl::BVMotionBoundVisitor::visit | ( | const MotionBase & | motion | ) | const [pure virtual] |
virtual FCL_REAL fcl::BVMotionBoundVisitor::visit | ( | const SplineMotion & | motion | ) | const [pure virtual] |
Implemented in fcl::TBVMotionBoundVisitor< BV >, and fcl::TBVMotionBoundVisitor< BV >.
virtual FCL_REAL fcl::BVMotionBoundVisitor::visit | ( | const ScrewMotion & | motion | ) | const [pure virtual] |
Implemented in fcl::TBVMotionBoundVisitor< BV >, and fcl::TBVMotionBoundVisitor< BV >.
virtual FCL_REAL fcl::BVMotionBoundVisitor::visit | ( | const InterpMotion & | motion | ) | const [pure virtual] |
Implemented in fcl::TBVMotionBoundVisitor< BV >, and fcl::TBVMotionBoundVisitor< BV >.
virtual FCL_REAL fcl::BVMotionBoundVisitor::visit | ( | const TranslationMotion & | motion | ) | const [pure virtual] |
Implemented in fcl::TBVMotionBoundVisitor< BV >, and fcl::TBVMotionBoundVisitor< BV >.