Namespaces |
namespace | command |
Classes |
class | Contiifstream |
| TODO. More...
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class | DebugTrace |
| Logging class. More...
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struct | EntityHelper |
class | Entity |
| This class represents an entity, i.e. More...
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class | ExceptionAbstract |
| Abstract root class for all dynamic-graph exceptions. More...
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class | ExceptionFactory |
| Generic error class. More...
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class | ExceptionSignal |
| Exceptions raised when an error related to signals happen. More...
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class | ExceptionTraces |
| Exceptions raised when an error related to traces happen. More...
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class | FactoryStorage |
| Provides a way to create Entity objects from their class name. More...
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class | EntityRegisterer |
| This class automatically register an Entity to the global factory at initialization and unregister it during instance destruction. More...
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class | PoolStorage |
| Singleton that keeps track of all the entities. More...
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class | SignalArray_const |
| TODO. More...
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class | SignalArray |
| TODO. More...
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class | SignalBase |
| The base class for signals: not to be used as such. More...
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class | DefaultCastRegisterer |
| This class can be used to register default casts, i.e. More...
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class | SignalCast |
class | SignalCaster |
| This singleton class allows serialization of a number of objects into (disp) and from (cast) std i/o streams. More...
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class | SignalCastRegisterer |
| The SignalCast registerer class. More...
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class | SignalPtr |
| This is the only type of signal that can be plugged to, using the plug () command. More...
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class | SignalTimeDependent |
| A type of signal that enforces a time dependency between other signals, making sure its inputs are up to date on access, using a incrementing time tick as reference. It works this way: for a given SignalTimeDependent S, the user manually adds dependent signals through the use of the addDependency function. On access (calling the signal S operator () or access(Time) function), if the dependent signals are not up-to-date, i.e. if their [last update] time is less than the current time, their value will be access ()'ed to bring them up-to-date. Thus, the value of dependent signals can be accessed quickly and repeatedly through the accessCopy () function. More...
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class | Signal |
| Signals link I/O ports of entities. They can be constant-valued signals, or copy the value of a heap variable, or evaluated as a function. See SignalPtr and SignalTimeDependent for other types of signals, and SignalArray for a way of grouping them. More...
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class | TimeDependency |
| A helper class for setting and specifying dependencies between signals. More...
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class | OutStringStream |
| Stream for the tracer real-time. More...
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class | TracerRealTime |
| Main class of the tracer real-time plug-in. More...
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class | Tracer |
| Tracer plug-in main class. More...
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Typedefs |
typedef Eigen::MatrixXd | Matrix |
typedef Eigen::VectorXd | Vector |
Functions |
DYNAMIC_GRAPH_DLLAPI std::ostream & | operator<< (std::ostream &os, const dynamicgraph::Entity &ent) |
PoolStorage & | g_pool () |
template<class Time > |
SignalArray_const< Time > | operator<< (const SignalBase< Time > &sig1, const SignalBase< Time > &sig2) |
template<class Time > |
SignalArray< Time > | operator<< (SignalBase< Time > &sig1, SignalBase< Time > &sig2) |
template<class Time > |
std::ostream & | operator<< (std::ostream &os, const SignalBase< Time > &sig) |
| Forward to a virtual fonction.
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template<typename T > |
void | signal_disp (const T &value, std::ostream &os) |
| Global signal cast template (helper) functions.
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template<typename T > |
T | signal_cast (std::istringstream &iss) |
template<typename T > |
void | signal_trace (const T &value, std::ostream &os) |
Variables |
DYNAMIC_GRAPH_DLLAPI DebugTrace | dgDEBUGFLOW |
DYNAMIC_GRAPH_DLLAPI DebugTrace | dgERRORFLOW |
class { |
} | nullptr |
DYNAMIC_GRAPH_DLLAPI
SignalArray< int > | sotNOSIGNAL |
WIN32.
This is the namespace where every object and class of this library is located.