createBody()=0 | CjrlRobotDynamicsObjectFactory | [pure virtual] |
createDynamicRobot()=0 | CjrlRobotDynamicsObjectFactory | [pure virtual] |
createFoot(CjrlJoint *inAnkle)=0 | CjrlRobotDynamicsObjectFactory | [pure virtual] |
createHand(CjrlJoint *inWristJoint)=0 | CjrlRobotDynamicsObjectFactory | [pure virtual] |
createHumanoidDynamicRobot()=0 | CjrlRobotDynamicsObjectFactory | [pure virtual] |
createJointFreeflyer(const matrix4d &inInitialPosition)=0 | CjrlRobotDynamicsObjectFactory | [pure virtual] |
createJointRotation(const matrix4d &inInitialPosition)=0 | CjrlRobotDynamicsObjectFactory | [pure virtual] |
createJointTranslation(const matrix4d &inInitialPosition)=0 | CjrlRobotDynamicsObjectFactory | [pure virtual] |
~CjrlRobotDynamicsObjectFactory() | CjrlRobotDynamicsObjectFactory | [inline, virtual] |