This class represents the acceleration of a rigid body. More...
#include <abstract-robot-dynamics/rigid-acceleration.hh>
Public Member Functions | |
CjrlRigidAcceleration (const vector3d &inLinearAcceleration, const vector3d &inRotationAcceleration) | |
Constructor. | |
const vector3d & | linearAcceleration () const |
Get the linear acceleration vector. | |
void | linearAcceleration (const vector3d &inLinearAcceleration) |
Set the linear acceleration vector. | |
const vector3d & | rotationAcceleration () const |
Get the rotation acceleration vector. | |
void | rotationAcceleration (const vector3d &inRotationAcceleration) |
Set the rotation acceleration vector. |
This class represents the acceleration of a rigid body.
The acceleration is represented by
CjrlRigidAcceleration::CjrlRigidAcceleration | ( | const vector3d & | inLinearAcceleration, |
const vector3d & | inRotationAcceleration | ||
) | [inline] |
Constructor.
const vector3d& CjrlRigidAcceleration::linearAcceleration | ( | ) | const [inline] |
Get the linear acceleration vector.
void CjrlRigidAcceleration::linearAcceleration | ( | const vector3d & | inLinearAcceleration | ) | [inline] |
Set the linear acceleration vector.
const vector3d& CjrlRigidAcceleration::rotationAcceleration | ( | ) | const [inline] |
Get the rotation acceleration vector.
void CjrlRigidAcceleration::rotationAcceleration | ( | const vector3d & | inRotationAcceleration | ) | [inline] |
Set the rotation acceleration vector.