#include <jrl/dynamics/geometricdata.hh>
Public Member Functions | |
| BodyGeometricalData () | |
| ~BodyGeometricalData () | |
| const matrix3d & | getRotationForDisplay () const |
| void | setRotationForDisplay (const matrix3d &RotationForDisplay) |
| const std::vector< std::string > & | getURLs () const |
| void | resetURL () |
| void | addURL (const std::string &URLtoVRML) |
| const std::vector< Geometry::Shape > & | getShapes () const |
| void | addShape (Geometry::Shape aShape) |
| BodyGeometricalData & | operator= (const BodyGeometricalData &) |
| void | setBodyName (const std::string &) |
| const std::string & | getBodyName () const |
| std::string & | getBodyName () |
| void | setRelatedJointName (const std::string &) |
| const std::string & | getRelatedJointName () const |
| std::string & | getRelatedJointName () |
| dynamicsJRLJapan::BodyGeometricalData::BodyGeometricalData | ( | ) |
Referenced by operator=().
| dynamicsJRLJapan::BodyGeometricalData::~BodyGeometricalData | ( | ) |
| void dynamicsJRLJapan::BodyGeometricalData::addShape | ( | Geometry::Shape | aShape | ) |
| void dynamicsJRLJapan::BodyGeometricalData::addURL | ( | const std::string & | URLtoVRML | ) |
| std::string & dynamicsJRLJapan::BodyGeometricalData::getBodyName | ( | ) |
| const std::string & dynamicsJRLJapan::BodyGeometricalData::getBodyName | ( | ) | const |
| std::string & dynamicsJRLJapan::BodyGeometricalData::getRelatedJointName | ( | ) |
| const std::string & dynamicsJRLJapan::BodyGeometricalData::getRelatedJointName | ( | ) | const |
| const matrix3d & dynamicsJRLJapan::BodyGeometricalData::getRotationForDisplay | ( | ) | const |
| const std::vector< Geometry::Shape > & dynamicsJRLJapan::BodyGeometricalData::getShapes | ( | ) | const |
| const std::vector< std::string > & dynamicsJRLJapan::BodyGeometricalData::getURLs | ( | ) | const |
| BodyGeometricalData & dynamicsJRLJapan::BodyGeometricalData::operator= | ( | const BodyGeometricalData & | ) |
References BodyGeometricalData().
| void dynamicsJRLJapan::BodyGeometricalData::resetURL | ( | ) |
| void dynamicsJRLJapan::BodyGeometricalData::setBodyName | ( | const std::string & | ) |
| void dynamicsJRLJapan::BodyGeometricalData::setRelatedJointName | ( | const std::string & | ) |
| void dynamicsJRLJapan::BodyGeometricalData::setRotationForDisplay | ( | const matrix3d & | RotationForDisplay | ) |