Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
▼Nvcg | |
▼Ntri | |
CHalfEdgeTopology | Class containing functions to modify the topology of a halfedge based mesh |
CUpdateBounding | Management, updating and computation of per-vertex and per-face normals |
CUpdateColor | Generation of per-vertex and per-face colors according to various strategy |
CUpdateCurvature | Management, updating and computation of per-vertex and per-face normals |
CUpdateCurvatureFitting | Computation of per-vertex directions and values of curvature |
CUpdateEdges | This class is used to compute or update the precomputed data used to efficiently compute point-face distances |
CUpdateFlags | Management, updating and computation of per-vertex and per-face flags (like border flags) |
CUpdateHalfEdges | This class is used to build edge based data structure from indexed data structure and viceversa |
CUpdateNormals | Management, updating and computation of per-vertex and per-face normals |
CUpdatePosition | This class is used to update vertex position according to a transformation matrix |
CUpdateQuality | Generation of per-vertex and per-face qualities |
CUpdateSelection | Management, updating and computation of per-vertex and per-face normals |
CUpdateTexture | This class is used to update vertex position according to a transformation matrix |
▼CUpdateTopology | Generation of per-vertex and per-face topological information |
CPEdge | Auxiliairy data structure for computing face face adjacency information |
CPEdgeTex | Auxiliairy data structure for computing face face adjacency information |