30#ifndef HPP_MANIPULATION_PROBLEM_TARGET_STATE_HH
31#define HPP_MANIPULATION_PROBLEM_TARGET_STATE_HH
40namespace manipulation {
41namespace problemTarget {
core::PathVectorPtr_t computePath(const core::RoadmapPtr_t &roadmap) const
bool reached(const core::RoadmapPtr_t &roadmap) const
Check whether the problem is solved.
static StatePtr_t create(const core::ProblemPtr_t &problem)
State(const core::ProblemPtr_t &problem)
Constructor.
Definition state.hh:64
void target(const graph::StatePtr_t &state)
Definition state.hh:60
void check(const core::RoadmapPtr_t &roadmap) const
Check if the problem target is well specified.
#define HPP_MANIPULATION_DLLAPI
Definition config.hh:88
ProblemConstPtr_t problem() const
shared_ptr< PathVector > PathVectorPtr_t
shared_ptr< Roadmap > RoadmapPtr_t
shared_ptr< Problem > ProblemPtr_t
shared_ptr< State > StatePtr_t
Definition fwd.hh:48
shared_ptr< State > StatePtr_t
Definition fwd.hh:170