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dynamicsJRLJapan::ObjectFactory Class Reference

Hooks for to create objects. More...

#include <jrl/dynamics/dynamicsfactory.hh>

Inheritance diagram for dynamicsJRLJapan::ObjectFactory:
Collaboration diagram for dynamicsJRLJapan::ObjectFactory:

Public Member Functions

CjrlHumanoidDynamicRobotcreateHumanoidDynamicRobot ()
 
CjrlDynamicRobotcreateDynamicRobot ()
 
CjrlJointcreateJointFreeflyer (const matrix4d &inInitialPosition)
 
CjrlJointcreateJointRotation (const matrix4d &inInitialPosition)
 
CjrlJointcreateJointTranslation (const matrix4d &inInitialPosition)
 
CjrlJointcreateJointAnchor (const matrix4d &inInitialPosition)
 
CjrlBodycreateBody ()
 
CjrlHandcreateHand (CjrlJoint *inWrist)
 
CjrlFootcreateFoot (CjrlJoint *inAnkle)
 
- Public Member Functions inherited from CjrlRobotDynamicsObjectFactory
virtual ~CjrlRobotDynamicsObjectFactory ()
 
virtual CjrlDynamicRobotcreateDynamicRobot ()=0
 
virtual CjrlHumanoidDynamicRobotcreateHumanoidDynamicRobot ()=0
 
virtual CjrlJointcreateJointFreeflyer (const matrix4d &inInitialPosition)=0
 
virtual CjrlJointcreateJointRotation (const matrix4d &inInitialPosition)=0
 
virtual CjrlJointcreateJointTranslation (const matrix4d &inInitialPosition)=0
 
virtual CjrlBodycreateBody ()=0
 
virtual CjrlHandcreateHand (CjrlJoint *inWristJoint)=0
 
virtual CjrlFootcreateFoot (CjrlJoint *inAnkle)=0
 

Detailed Description

Hooks for to create objects.

Member Function Documentation

◆ createBody()

CjrlBody * dynamicsJRLJapan::ObjectFactory::createBody ( )
virtual

◆ createDynamicRobot()

CjrlDynamicRobot * dynamicsJRLJapan::ObjectFactory::createDynamicRobot ( )
virtual

◆ createFoot()

CjrlFoot * dynamicsJRLJapan::ObjectFactory::createFoot ( CjrlJoint inAnkle)
virtual

◆ createHand()

CjrlHand * dynamicsJRLJapan::ObjectFactory::createHand ( CjrlJoint inWrist)
virtual

◆ createHumanoidDynamicRobot()

CjrlHumanoidDynamicRobot * dynamicsJRLJapan::ObjectFactory::createHumanoidDynamicRobot ( )
virtual

◆ createJointAnchor()

CjrlJoint * dynamicsJRLJapan::ObjectFactory::createJointAnchor ( const matrix4d inInitialPosition)

◆ createJointFreeflyer()

CjrlJoint * dynamicsJRLJapan::ObjectFactory::createJointFreeflyer ( const matrix4d inInitialPosition)
virtual

◆ createJointRotation()

CjrlJoint * dynamicsJRLJapan::ObjectFactory::createJointRotation ( const matrix4d inInitialPosition)
virtual

◆ createJointTranslation()

CjrlJoint * dynamicsJRLJapan::ObjectFactory::createJointTranslation ( const matrix4d inInitialPosition)
virtual