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CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint > Member List

This is the complete list of members for CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >, including all inherited members.

createComConstraint(CjrlDynamicRobot &inRobot, double inX, double inY)CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >inlinestatic
createGazeConstraint(CjrlHumanoidDynamicRobot &inRobot, const vector3d &inGazeTarget)CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >inlinestatic
createParallelConstraint(CjrlDynamicRobot &inRobot, CjrlJoint &inJoint, const vector3d &inLocalVector, const vector3d &inTargetWorldVector)CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >inlinestatic
createPlaneConstraint(CjrlDynamicRobot &inRobot, CjrlJoint &inJoint, const vector3d &inLocalPoint, const vector3d &inTargetPlanePoint, const vector3d &inTargetPlaneNormal)CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >inlinestatic
createPointingConstraint(CjrlDynamicRobot &inRobot, CjrlJoint &inJoint, const vector3d &inLocalOrigin, const vector3d &inLocalVector, const vector3d &inTargetWorldPoint)CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >inlinestatic
createPositionConstraint(CjrlDynamicRobot &inRobot, CjrlJoint &inJoint, const vector3d &inLocalPoint, const vector3d &inTargetWorldPoint)CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >inlinestatic
createRotationConstraint(CjrlDynamicRobot &inRobot, CjrlJoint &inJoint, const matrix3d &inTargetOrientation)CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >inlinestatic
createTransformationConstraint(CjrlDynamicRobot &inRobot, CjrlJoint &inJoint, const vector3d &inLocalPoint, const vector3d &inTargetWorldPoint, const matrix3d &inTargetOrientation)CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >inlinestatic
createTransformationConstraint(CjrlDynamicRobot &inRobot, CjrlJoint &inJoint, const vector3d &inLocalPoint, const matrix4d &inTargetWorldTransformation)CjrlGikObjectConstructor< CPlaneConstraint, CParallelConstraint, CRotationConstraint, CPositionConstraint, CTransformationConstraint, CPointingConstraint, CGazeConstraint, CComConstraint >inlinestatic