19 #ifndef HPP_RBPRM_LIMB_RRT_SHOOTER_HH
20 #define HPP_RBPRM_LIMB_RRT_SHOOTER_HH
25 #include <hpp/core/path.hh>
26 #include <hpp/pinocchio/device.hh>
32 namespace interpolation {
37 core::ConfigProjectorPtr_t projector)
const;
std::shared_ptr< TimeConstraintShooter > TimeConstraintShooterPtr_t
Definition: time-constraint-shooter.hh:36
std::vector< TimeDependant > T_TimeDependant
Definition: time-dependant.hh:68
std::shared_ptr< RbPrmFullBody > RbPrmFullBodyPtr_t
Definition: kinematics_constraints.hh:12
Definition: algorithm.hh:27
Definition: rbprm-state.hh:40
Definition: limb-rrt-shooter.hh:33
TimeConstraintShooterPtr_t operator()(const RbPrmFullBodyPtr_t fullBody, const hpp::core::PathPtr_t path, const std::size_t pathDofRank, const hpp::rbprm::State &from, const hpp::rbprm::State &to, const T_TimeDependant &tds, core::ConfigProjectorPtr_t projector) const