#include <jrl/dynamics/geometricdata.hh>
◆ reset()
| void dynamicsJRLJapan::Geometry::IndexedFaceSet::reset |
( |
| ) |
|
◆ ccw
| bool dynamicsJRLJapan::Geometry::IndexedFaceSet::ccw |
◆ colorIndex
| std::vector<int> dynamicsJRLJapan::Geometry::IndexedFaceSet::colorIndex |
◆ colorPerVertex
| bool dynamicsJRLJapan::Geometry::IndexedFaceSet::colorPerVertex |
◆ convex
| bool dynamicsJRLJapan::Geometry::IndexedFaceSet::convex |
◆ coord
| std::vector<vector3d> dynamicsJRLJapan::Geometry::IndexedFaceSet::coord |
◆ coordIndex
| std::vector<polygonIndex> dynamicsJRLJapan::Geometry::IndexedFaceSet::coordIndex |
◆ creaseAngle
| double dynamicsJRLJapan::Geometry::IndexedFaceSet::creaseAngle |
◆ normalIndex
| std::vector<int> dynamicsJRLJapan::Geometry::IndexedFaceSet::normalIndex |
◆ normalPerVertex
| bool dynamicsJRLJapan::Geometry::IndexedFaceSet::normalPerVertex |
◆ solid
| bool dynamicsJRLJapan::Geometry::IndexedFaceSet::solid |
◆ texCoordIndex
| std::vector<int> dynamicsJRLJapan::Geometry::IndexedFaceSet::texCoordIndex |