29#ifndef HPP_CONSTRAINTS_CONVEX_SHAPE_HH
30#define HPP_CONSTRAINTS_CONVEX_SHAPE_HH
33#include <pinocchio/multibody/model.hpp>
36#include <coal/shape/geometric_shapes.h>
46namespace constraints {
72 assert(std::abs(n.dot(u)) > 1e-8);
73 return A + u * (n.dot(P - A)) / n.dot(u);
88 : Pts_(pts), joint_(joint) {
93 : Pts_(triangleToPoints(t)), joint_(joint) {
101 : Pts_(points(p0, p1, p2)), joint_(joint) {
109 std::reverse(Pts_.begin(), Pts_.end());
122 assert(shapeDimension_ > 2);
123 for (std::size_t i = 0; i < shapeDimension_; ++i) {
124 if (Ns_[i].dot(Ap - Pts_[i]) > 0)
return false;
134 assert(shapeDimension_ > 1);
135 const value_type inf = std::numeric_limits<value_type>::infinity();
136 value_type minPosDist = inf, maxNegDist = -inf;
137 bool outside =
false;
138 for (std::size_t i = 0; i < shapeDimension_; ++i) {
139 value_type d = dist(a - Pts_[i], Ls_[i], Us_[i], Ns_[i]);
142 if (
d < minPosDist) minPosDist =
d;
144 if (d <= 0 && d > maxNegDist) maxNegDist =
d;
146 if (outside)
return minPosDist;
152 assert(shapeDimension_ > 2);
158 assert(shapeDimension_ > 2);
166 if (Pts_ != other.
Pts_)
return false;
168 if (C_ != other.
C_)
return false;
169 if (N_ != other.
N_)
return false;
170 if (Ns_ != other.
Ns_)
return false;
171 if (Us_ != other.
Us_)
return false;
172 if (Ls_ != other.
Ls_)
return false;
173 if (MinJoint_ != other.
MinJoint_)
return false;
174 if (joint_ != other.
joint_)
return false;
192 std::vector<vector3_t>
Ns_, Us_;
205 if (c1 <= 0)
return (u.dot(w) > 0) ? (w.norm()) : (-w.norm());
209 return (u.dot(w) > 0) ? ((w - c2 * v).norm()) : (-(w - c2 * v).norm());
213 static std::vector<vector3_t> triangleToPoints(
const coal::TriangleP& t) {
216 std::vector<vector3_t> ret(3);
224 std::vector<vector3_t> ret(3);
232 shapeDimension_ = Pts_.size();
234 switch (shapeDimension_) {
236 throw std::logic_error(
"Cannot represent an empty shape.");
248 C_ = (Pts_[0] + Pts_[1]) / 2;
251 Us_.push_back(Pts_[1] - Pts_[0]);
252 Ls_[0] = Us_[0].norm();
255 N_ =
vector3_t(-Us_[0][1], Us_[0][0], 0);
257 N_ =
vector3_t(0, -Us_[0][2], Us_[0][1]);
259 Ns_.push_back(Us_[0].cross(N_));
265 for (std::size_t i = 0; i < shapeDimension_; ++i) C_ += Pts_[i];
269 N_ = (Pts_[1] - Pts_[0]).cross(Pts_[2] - Pts_[1]);
273 Us_.resize(Pts_.size());
274 Ns_.resize(Pts_.size());
275 for (std::size_t i = 0; i < shapeDimension_; ++i) {
276 Us_[i] = Pts_[(i + 1) % shapeDimension_] - Pts_[i];
277 Ls_[i] = Us_[i].norm();
279 Ns_[i] = Us_[i].cross(N_);
282 for (std::size_t i = 0; i < shapeDimension_; ++i) {
283 assert(Us_[(i + 1) % shapeDimension_].dot(Ns_[i]) < 0 &&
284 "The sequence does not define a convex surface");
289 MinJoint_.translation() = C_;
290 MinJoint_.rotation().col(0) = N_;
291 MinJoint_.rotation().col(1) = Ns_[0];
292 MinJoint_.rotation().col(2) = Us_[0];
308 _recompute<true>(cs);
310 oMj_ = cs.
joint_->currentTransformation();
311 _recompute<false>(cs);
321 _recompute<true>(cs);
323 oMj_ = cs.
joint_->currentTransformation(
d);
324 _recompute<false>(cs);
328 template <
bool WorldFrame>
334 center_ = oMj_.act(cs.
C_);
335 normal_ = oMj_.rotation() * cs.
N_;
351 return isInside(cs, intersection(A, u));
365 yaxis = oMj_.actInv(yaxis);
371 M.translation() = cs.
C_;
372 M.rotation().col(0) = cs.
N_;
373 M.rotation().col(1) = yaxis;
374 M.rotation().col(2) = cs.
N_.cross(yaxis);
383 if (cs.
joint_ != NULL) a = oMj_.actInv(a);
Definition: convex-shape.hh:76
ConvexShape(const std::vector< vector3_t > &pts, JointPtr_t joint=JointPtr_t())
Definition: convex-shape.hh:86
Transform3s MinJoint_
Definition: convex-shape.hh:194
ConvexShape(const vector3_t &p0, const vector3_t &p1, const vector3_t &p2, const JointPtr_t &joint=JointPtr_t())
Definition: convex-shape.hh:99
const vector3_t & planeYaxis() const
Definition: convex-shape.hh:157
bool operator!=(ConvexShape const &other) const
Definition: convex-shape.hh:177
vector3_t C_
the center in the joint frame. It is constant.
Definition: convex-shape.hh:185
std::vector< vector3_t > Us_
Definition: convex-shape.hh:192
std::vector< vector3_t > Pts_
The points in the joint frame. It is constant.
Definition: convex-shape.hh:182
bool operator==(ConvexShape const &other) const
Definition: convex-shape.hh:165
ConvexShape(const ConvexShape &t)
Definition: convex-shape.hh:106
bool isInsideLocal(const vector3_t &Ap) const
As isInside but consider A as expressed in joint frame.
Definition: convex-shape.hh:121
void reverse()
Definition: convex-shape.hh:108
vector3_t N_
the normal to the shape in the joint frame. It is constant.
Definition: convex-shape.hh:187
value_type distanceLocal(const vector3_t &a) const
Definition: convex-shape.hh:133
vector_t Ls_
Definition: convex-shape.hh:193
std::vector< vector3_t > Ns_
Definition: convex-shape.hh:192
ConvexShape(const coal::TriangleP &t, const JointPtr_t &joint=JointPtr_t())
Definition: convex-shape.hh:92
vector3_t intersectionLocal(const vector3_t &A, const vector3_t &u) const
Definition: convex-shape.hh:115
const Transform3s & positionInJoint() const
Transform of the shape in the joint frame.
Definition: convex-shape.hh:163
const vector3_t & planeXaxis() const
Return the X axis of the plane in the joint frame.
Definition: convex-shape.hh:151
JointPtr_t joint_
Definition: convex-shape.hh:195
size_t shapeDimension_
Definition: convex-shape.hh:183
#define HPP_CONSTRAINTS_DLLAPI
Definition: config.hh:88
assert(d.lhs()._blocks()==d.rhs()._blocks())
const Derived & d
Definition: matrix-view-operation.hh:138
pinocchio::vector3_t vector3_t
Definition: fwd.hh:52
void closestPointToSegment(const vector3_t &P, const vector3_t &A, const vector3_t &v, vector3_t &B)
Definition: convex-shape.hh:51
pinocchio::Transform3s Transform3s
Definition: fwd.hh:64
pinocchio::value_type value_type
Definition: fwd.hh:48
bool operator==(const ComparisonTypes_t &v, const internal::ReplicateCompType &r)
Definition: comparison-types.hh:117
pinocchio::vector_t vector_t
Definition: fwd.hh:59
vector3_t linePlaneIntersection(const vector3_t &A, const vector3_t &u, const vector3_t &P, const vector3_t &n)
Definition: convex-shape.hh:70
pinocchio::JointPtr_t JointPtr_t
Definition: fwd.hh:49
Eigen::Matrix< value_type, 3, 1 > vector3_t
Definition: convex-shape.hh:296
Transform3s alignedPositionInJoint(const ConvexShape &cs, vector3_t yaxis) const
Definition: convex-shape.hh:361
vector3_t normal_
Definition: convex-shape.hh:298
void updateToCurrentTransform(const ConvexShape &cs, const pinocchio::DeviceData &d)
Definition: convex-shape.hh:317
Transform3s oMj_
Definition: convex-shape.hh:302
void _recompute(const ConvexShape &cs)
Definition: convex-shape.hh:329
bool isInside(const ConvexShape &cs, const vector3_t &A, const vector3_t &u) const
Definition: convex-shape.hh:349
vector3_t intersection(const vector3_t &A, const vector3_t &u) const
Definition: convex-shape.hh:341
void updateToCurrentTransform(const ConvexShape &cs)
Compute center and normal in world frame.
Definition: convex-shape.hh:305
bool isInside(const ConvexShape &cs, const vector3_t &Ap) const
Check whether the point As in world frame is inside the triangle.
Definition: convex-shape.hh:354
value_type distance(const ConvexShape &cs, vector3_t a) const
Definition: convex-shape.hh:382
vector3_t center_
Definition: convex-shape.hh:300