#include <jrl/dynamics/geometricdata.hh>
void dynamicsJRLJapan::Geometry::IndexedFaceSet::reset |
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bool dynamicsJRLJapan::Geometry::IndexedFaceSet::ccw |
std::vector<int> dynamicsJRLJapan::Geometry::IndexedFaceSet::colorIndex |
bool dynamicsJRLJapan::Geometry::IndexedFaceSet::colorPerVertex |
bool dynamicsJRLJapan::Geometry::IndexedFaceSet::convex |
std::vector<vector3d> dynamicsJRLJapan::Geometry::IndexedFaceSet::coord |
std::vector<polygonIndex> dynamicsJRLJapan::Geometry::IndexedFaceSet::coordIndex |
double dynamicsJRLJapan::Geometry::IndexedFaceSet::creaseAngle |
std::vector<int> dynamicsJRLJapan::Geometry::IndexedFaceSet::normalIndex |
bool dynamicsJRLJapan::Geometry::IndexedFaceSet::normalPerVertex |
bool dynamicsJRLJapan::Geometry::IndexedFaceSet::solid |
std::vector<int> dynamicsJRLJapan::Geometry::IndexedFaceSet::texCoordIndex |