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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
oCCjrlGikComConstraintSpecify a full or partial position constraint on the center of mass
oCCjrlGikGazeConstraintThis is a PointingConstraint whose joint is the humanoid robot's gaze joint
oCCjrlGikJointStateConstraintSpecify a Constraint over the state of a joint in a humanoid robot
oCCjrlGikMotionConstraintDefine the evolution of a state constraint along time
oCCjrlGikObjectConstructor
oCCjrlGikParallelConstraintConstraint on a vector in a joint frame to be parallel to a vector given in world frame
oCCjrlGikPlaneConstraintDescription of a constraint that limits the position of a point of the robot to a given plan
oCCjrlGikPointingConstraintConstraint on a line segment attached to a body to be aligned with a given point in the world frame
oCCjrlGikPositionConstraintConstraint on a point in a joint to be at a 3D position in the world frame
oCCjrlGikRotationConstraintConstraint on the orientation matrix of a joint to change to a given orientation matrix
oCCjrlGikStateConstraintSpecify a linear constraint over the state of a humanoid robot
oCCjrlGikTransformationConstraintSpecify a position and orientation constraint on a body of the robot
oCCjrlLinearConstraintA linear constraint is an object that returns a m-by-n matrix and an m-vector defining a linear system of equality of inequality constraints (determined by context)
\CCjrlRobotMotionDefines the motion of a robot along time